![]() Those interested can download the Doom Neural Upscale 2X mod from here. The DHTP (DOOM High-resolution Texture Project) is a community driven project that had is birth as the D2RP (Doom 2 Retexture project). The latest version of this texture pack is 0.95 and according to its release notes it adds EndBossBox, cleans mask for Mastermind’s death and front attack frames, stabilizes switches frames and cleans some textures associated with them (BROWN96, BROWNGRN, SLADWALL, ROCK01), improves GRASS1 tiling (still not perfect) and more. And since we’ll never ever get an official HD Texture Pack for this classic shooter, I strongly suggest at least testing it. The end result is a HD Texture Pack that looks as close to the original material as it can possibly be. Now since there were a lot of AI artefacts, a lot of the HD and improved textures have been manually cleaned and all transparency masks were manually enhanced. According to the modder, all textures and sprites have been upscaled 8X (with tons of AI artefacts), and then downscaled to a final 2X to restore a pixel art look. ![]() Zandronum was first released as version 1.0 on August 24, 2012. Skulltag 98e was succeeded by Zandronum, which is made by the same developers after the original creator moved to another project. Skulltag received a final update on November 7, 2010, and was shut down on June 7, 2012. Well, it appears there is a similar mod for the first Doom that is already available for download.Ĭreated by Doomworld’s member ‘hidfan’, this HD Texture Pack uses AI NeuralNetworks in order to improve all of the game’s textures. Skulltag had support for 3D models and high-resolution textures. Earlier today we informed you about a Texture Pack for Morrowind that improves the game’s textures via AI adverserial networks. Doom purists, here is something special for you today.
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